Posts Tagged ‘FICS’

Last Month in Knights

It’s almost a full month since the 2.2 release, and I’m proud to say there are some new features in your future favourite chess program.

The first thing I did was to add support for the different dialect of the XBoard protocol that is spoken by some engines. Knights now supports GnuChess, Crafty, Sjeng, Sloppy, Phalanx, Fruit, and probably many more which I didn’t test.

Another is the introduction of several protocol-dependent actions such as Undo-Redo, proposing Draws and Resigning.

Time control got some little love too, so you can specify either conventional Fischer-style timing or FICS-style incremental clock. I’m sure the usability of the dialog could be improved, I’d be grateful for any suggestions here.

There is also the oft-requested feature from eBoard: The Seek Graph. I used a KPlotWidget, much better than trying to figure out label placement by hand.

And last but not least, both chat and console interaction with the chess server

Unfortunately, due to lack of an exposed API, I could not use the Konsole widget for the console and had to come up with my own.

As usual, comments from any usability experts and/or chess player are welcome.

Knights and FICS

As of yesterday, Knights 2.0 is able to connect to and play a complete game there. I committed to playground today, feel free to compile it from there.

I wasn’t able to test it completely, and the code is probably missing some error checking, as well as cleanup, but the functionality is there.

Screenshots follow soon, I hope.